Version b1 - April 3, 2014
- Added small rooms around side buildings to give more protection.
- Added extra geometry around outside of center building to give ambush classes more places to hide.
- HDR Lighting is a thing now.
- Nicer glass tunnels with easier path back up.
- Corner buildings, now with detail.
- Tons of extra details.
Version a7 - September 22, 2013
- Added computer room above spawns to prevent spawn camping.
- Added fences by health and ammo to prevent ugly corners.
- Extra detail on street level
Version a6b - September 13, 2013
Version a6 - September 11, 2013
- Never Forget
- Updated RED and BLU spawn rooms with extra second room. Now players no longer spawn right next to the door.
- Added resupply cabinates to the lower spawn area.
- Improved indoor geometry a bit. Center Room under point is prettier now.
- Fixed missing EXIT sign on lower spawn RED side.
- Fixed soundscapes.
Version a5 - September 4, 2013
- Reworked the hallway under the point; now an S-shaped room with four exits.
- Added some props
- Added staircases from the lowest rooms in center building to the lower roof.
- Fixed door models not showing in street level RED building entrance.
- Optimized the map a bunch, reducing filesize by approx 2MB
- Broke soundscapes.
Version a4 - First Release - August 30, 2013
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