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Patch Notes

Version 1.4 - March 8, 2015

  • Fixed some sounds being too loud.
  • Added SFX for swinging hammer.
  • Added star effect and special sound to Spring Jump to diferenciate it from a regular jump.
  • Added optional tutorial stage.
  • Fixed display issue in credits.
  • Fixed Moon not actually being invincible with invincible setting on.
  • Added additional checkpoint in 3-2
  • Emgee only has four HP now, instead of five.
  • Belial jumps before firing first set of projectiles.
  • Minor level modifications.

Version 1.3 - January 21, 2015

  • Nerfed Ardnaik placement in level 1-2.
  • Sound engine fix: when a sound plays, any instance of the sound already playing is stopped.
  • Removed stone hazard in 5-2 after first checkpoint.
  • Fixed fireballs interacting with electrical barriers in 5-4 and FINAL.
  • Reduced fireball's vertical momentumn on throw.
  • Hold UP to throw fireballs higher (but they will be a little slower).

Version 1.2 - October 10, 2014

  • Added option to turn off the music credit shown when a song plays.
  • Fixed being unable to move diagonally during shooting segments in xinput mode.
  • Fixed missing level boundries in 3-4 and 4-2.
  • Fixed score not resetting when starting race mode.
  • Fixed race timer not counting during shooting segments.
  • Fixed level timer counting up in race mode
  • Ghillisuit fluff spawns body on death now.
  • reduced Azure's health by one hit.
  • Emgee and Megafire's bullets in world 5 no longer award points.
  • Only the first bullet from any cannon will award points.
  • Minor level modifications.

Version 1.1 - October 1, 2014

  • Fixed crash related to fighting core in true race mode.
  • Fixed World Keys not disapearing right away.

Version 1.0 - First Release - September 30, 2014