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Release History

Version 3.1 - January 31, 2021

  • Fixed screenshots not saving properly in full screen mode.
  • In addition to F12, F9 and the assignable screenshot button will also send the screenshot to Steam.

Version 3.0 - October 28, 2020

  • Updated engine to Game Maker Studio.
  • Brand new sound effects and music courtesy of Jaxcheese!
  • Sweeping level design changes:
    • Added an extra checkpoint for 1-2, 1-4, 2-1, 2-3, 3-1, 3-2, 3-3 and 4-3.
    • Some stages now contain warp blocks! Find and activate these to clear a stage early!
    • Re-skinned several levels.
    • Slowed down falling spikes in 4-2.
    • Changed level gimmick in 2-2.
    • Completely redid 4-4 from scratch.
  • Enemy Changes:
    • Tells for when zombie enemies will revive.
    • New frames for Jiang Shi enemy.
    • falling 1ton enemies now shake a bit before falling.
      • Fire ball and hammer now put them into an extended 'stun' where they shake extra long.
      • Fast food will OHKO them for 1000 points now.
    • fireball enemies now die to fast food.
  • Boss Changes:
    • Bosses now skip their dialogue in race and trial modes.
    • Bosses will skip dialogue on subsequent attempts after dying.
    • Tero's HP reduced from 4 to 3.
    • Tero no longer performs her invisibility attack.
    • Tero performs a tell when firing now (breaths in and spits fire out, rather than it just materializing).
    • Tero's final attack only fires 3 times, down from 4.
    • Large Nevux takes 2x damage from the hammer.
    • Hammer now destroys Nevux's projectiles.
    • Syax's HP reduced from 6 to 5.
    • Brand new boss replaces 4-4's original boss.
  • Mandew changes:
    • Infinitely better collision detection for activating power-up blocks.
    • Mandew now buffers jump inputs by 3 frames.
    • Mandew now has 5 frames of 'coyote physics' where he can jump in midair after walking off a platform.
    • Mandew had better midair control in the direction he's facing.
    • Fire balls and fast food are now a bit bigger.
    • Mandew now has extra effects for some actions.
    • Unique jump sound effects for larger jumps.
    • Fixed Bunny Dew being able to hover infinitely.
  • Trial Mode Changes:
    • Checkpoints no longer revoked in trial mode.
    • Checkpoints can be toggled with the pause button on the trial menu.
    • Score and time on completion will not be saved if you clear a stage with a warp block.
    • Re skinned trial menu.
    • Implemented a no-death marker (start to finish) and a no-hit marker for trial mode.
  • Checkpoints are now visibly indicated in the form of stoplights.
  • Checkpoints now give points depending on your current form on activation.
  • Gray borders surround HUD elements and score effect.
  • New graphics for Fire balls and fast food.
  • Unique sound effects for 1ups, checkpoints and some other actions.
  • Cloud platforms stay 4 frames longer before dissipating.
  • Fixed brick breaking effect.
  • Escape no longer ends the game, now it can be used to pause.
  • If an xinput game pad is detected on boot, game will automatically default to it.
  • Added vsync option
  • Added more screen size options to suit today's new-fangled 1080p displays.
  • Three new achievements!
  • Added filter options to change the game's palette toggled with F5 and F6.
  • Removed Yoshio.

Version 2.2 - March 16, 2014

  • New sound engine which will be compatible with more systems. Music is now in ogg format.
  • Fixed not being able to select Gamepad in control options.
  • Removed Yoshio.

Version 2.1 - March 16, 2014

  • Minor level modifications.
  • Removed Yoshio.

Version 2.0 - February 22, 2014

  • New scoreboard support. You can now submit your score online to S&S for race mode.
  • Fast Food projectiles no longer have random arcs. You can now have four on screen at once.
  • Support for xinput devices (Xbox360 controllers). Xinput should be used in favour of gamepad setting for supported devices.
  • Up/down/left/right can now be mapped to any gamepad button you desire instead of being locked to the device's D-Pad (as sometimes it is an analogue stick).
  • Added a group of banned keys. You cannot map controls to function keys, esc or a few other misc keys.
  • F1 will now reset controls just in case you break something.
  • Fixed onigiris being upside down.
  • fixed some other strange graphics.
  • Removed Yoshio.

Version 1.4 - July 14, 2013

  • Added Yoshio
  • Mandew can now pick up stray 1ups after completing a level.
  • Fixed Osrali flashing when not invincible.
  • File erase menu cursor no longer jumps back to first file after erasing.
  • Minor level modifications.
  • 1-2 and 2-2 now have two checkpoints.
  • altered credits and opening logo.
  • Removed Yoshio.

Version 1.3 - May 30, 2013

  • Added race mode; race for the best time!
    • race mode has infinite lives.
    • you cannot save in race mode.
    • all cheats are deactivated for race mode.
  • Added an extra checkpoint for 2-4, 3-2, 3-3 and 3-4.
  • Added more events to the credits.
  • Slowed Nevux's descent on his stomp attack.
  • Fixed issue with timer rolling during final boss fight.
  • Fixed score from enemies sometimes not drawing correctly.
  • Minor level modifications.
  • Removed Yoshio.

Version 1.2 - August 20, 2012

  • Fixed fast food projectiles getting points against spikes.
  • Pausing makes noise now.
  • Mandew now dies when time is up.
  • Character dialogue no longer uses sound_split_ears() function.
  • Removed Yoshio.

Version 1.1 - July 2, 2012

  • Added cheat codes.
  • Minor level modifications.
  • Fixed FINAL not unlocking after completion.
  • Fixed multiple instances of syax and nevux getting stuck on the side of the screen.
  • Bosses no longer take damage before fight.
  • Slowed down those pesky 1ups.
  • 1ups now give 2000 points in trial mode.
  • 1ups aquired from jumping on 10 enemies grants 5000 points.
  • Jump combo now reverts to 1000 after a 1up.
  • Fixed skull platforms operating while paused.
  • Mandew stops being a jerk and fusing with platforms.
  • Fixed orientation of some bob explosions.
  • You can now get Demomandew achievement.
  • Removed Yoshio.

Version 1.0 - First Release - June 26, 2012