Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Vista Quest Pocket
Then will my video games finally be art enough for megafire?
Thanks given by:
Version 1.2 is out:

New sound engine so hopefully it won't crash for literally everyone.

Also Xbox controllers and turning off down to yoyo.
Thanks given by:
Also I uploaded the Soundtrack to YouTube. I even made a playlist for it. Enjoy, chat <3
Thanks given by:
A version of the castle theme that loops... Only once, but whatever.
Neat. I like the castle theme.
[Image: Pm2mg1m.png]
Thanks given by:
Vista Quest Pocket got an update today. You can enjoy version 2.0 right now!

•Close button on the top-right now closes game instead of acting as ESC.
•Pressing ESC will no longer end the game on pause menu, end game will need to be manually selected.
•During race mode, EXIT STAGE is now relabeled as RETIRE on the pause menu.
•Helpful hints located just under pause menu explain menu options better.
•Default window size is now 2x resolution instead of native.
•Reduced potential lag spikes in several levels.
•Added a second checkpoint to 2-4 and 3-1.
•Moved first checkpoint in 3-5 ahead so moving platform segment would not need to be repeated.
•Brought Yofukashi's HP down to 3 from 4. Final feather attack fires less rapidly.
•Added 9 achievements! Collect them all... or don't. It's really up to you.
•You can now skip the opening logo by pressing buttons.
•Minor Level Modifications.
Thanks given by:
It's been a while! I've released an update for Vista Quest Pocket today!

Version 2.1
  • Fixed softlock on final boss introduced in 2.0.
  • Added additional checkpoint to 3-5.
  • Rutsubo statues give one second warning before firing instead of 1/2 second.
  • Minor Level Modifications.
Thanks given by:

Forum Jump:

Users browsing this thread: 1 Guest(s)